I have been a concept artist in the entertainment industry for the past nineteen years. Having recently moved from my 9 year position with Global Experience Specialists as their main illustrator on exhibit projects like Avatar, D 23, Harry Potter and Narnia to name a few I am returning to the freelance concept artist world full-time. Having also worked as a part time freelance artist for Disney for the past eighteen years providing concept art for the 60th Rose parade float, the Aladdin,Tangled, Nemo and Toy Story shows. I have a vast amount of real world experience designing sets, shows and entertainment experiences throughout the globe. I have done everything from bluesky napkin sketches through design drawings and production, however my first love is concept illustration as you will see from some of my samples.
I started my career as a set designer on Islands of Adventure using traditional mediums and thoroughly enjoyed my first taste of theme park design. I continued to learn and expand my skill set by moving into digital design and used those skills to become a senior concept artist. The creative process and being able to work with so many amazing artists, designers, writers and engineers to create new experiences continues to be a major driving force in my work. I have also loved having the opportunity to teach entertainment design, product design and illustration at Art Center, local art museums and local public schools. Through teaching I have learned how to effectively communicate ideas and the design process to others and how to help them develop those skills.
I have worked as a freelance concept artist for Disney for the past eighteen years providing concept art for the 60th Rose parade float, the Aladdin,Tangled, Nemo and Toy Story shows to name a few.
I was there main illustrator on exhibit projects like Avatar, D 23, Harry Potter and Narnia. I also was responsible for the design documents including set design, sculpt turn around and high resolution printable graphics for exhibit textures on walls and display cases.
Responsible for environment concepts, props and cinematic for the game Damnation.